In 2024, the market revenue of casual mobile games in China reached around ** billion yuan, *** percent down compared to the previous year. In-app purchases remained the main revenue stream for the sector.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
Sina.com.cn. (December 13, 2024). Sales revenue and YoY growth of casual mobile games in China from 2020 to 2024 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 27, 2026, from /statistics/1440137/china-casual-mobile-games-revenue/
Sina.com.cn. "Sales revenue and YoY growth of casual mobile games in China from 2020 to 2024." Chart. December 13, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 27, 2026. /statistics/1440137/china-casual-mobile-games-revenue/
Sina.com.cn. (2024). Sales revenue and YoY growth of casual mobile games in China from 2020 to 2024. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 27, 2026. /statistics/1440137/china-casual-mobile-games-revenue/
Sina.com.cn. "Sales Revenue and Yoy Growth of Casual Mobile Games in China from 2020 to 2024." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 13 Dec 2024, /statistics/1440137/china-casual-mobile-games-revenue/
Sina.com.cn, Sales revenue and YoY growth of casual mobile games in China from 2020 to 2024 ÌÇÐÄÆÆ½â°æ, /statistics/1440137/china-casual-mobile-games-revenue/ (last visited July 27, 2026)
Sales revenue and YoY growth of casual mobile games in China from 2020 to 2024 [Graph], Sina.com.cn, December 13, 2024. [Online]. Available: /statistics/1440137/china-casual-mobile-games-revenue/