
| Characteristic | Food delivery** | Bets and gambling | Dating services | Tickets for events | Online Education |
|---|---|---|---|---|---|
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
| - | - | - | - | - | - |
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Source
Release date
March 2024
Region
Worldwide
Survey time period
2017 - 2024
Supplementary notes
* Forecasts.
** Restaurants and prepared food delivery marketplaces (data from supermarkets or food distribution by retailers are not included).
The eServices market is defined by the sale of digital services and products over the Internet. The definition includes tickets for events (sports events, music events, and movie tickets), fitness applications and wearable devices, dating services (matching, online dating, casual dating), food delivery (from restaurant to consumer and platform to consumer), and online education services. The booking or purchase of the ticket can be completed on a desktop PC or through mobile devices (smartphones or tablets). The definition of electronic services does not include: multimedia content purchased online (see: Digital Media) or the sale of physical goods (see: E-commerce). Additionally, B2B segments, online gambling revenues, software downloads and services, and commissions from price/product comparison sites are not included.
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