| Characteristic | Total | Men aged 18-34 |
|---|---|---|
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
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Source
Release date
October 2021
Region
Worldwide
Survey time period
July 2021
Age group
16 years and older
Method of interview
Online survey
Supplementary notes
According to the source: "The insights in this report series are drawn from a recent global Custom survey on the global influencer sector and, specifically, the gaming influencer landscape today, covering 17 global markets and nearly 19,000 respondents"
Respondents were aged 16+ in Australia and China, all other markets were 18+.
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