*The source counts the answers of the survey conducted in December 2024 as figures for fiscal year 2024. The Japanese fiscal year starts on April 1 of the stated year and ends on March 31 of the following year. Figures for previous years are based on earlier surveys. **Figures are based on diary entries of 899 respondents. Answers represent the average usage time of two weekdays, which is why the sample size is indicated as 1,798 respondents. From fiscal year 2024 onward, the number of respondents increased because of the inclusion of an additional age group (men aged 70 to 79 years old).
Data prior to fiscal year 2024 come from previous reporting.
Men in Japan on average spent **** minutes per weekday playing online and social games in fiscal year 2024. The playing time decreased compared to the previous year partly due to the inclusion of an additional age group in the survey.
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Ministry of Internal Affairs and Communications (Japan). (June 27, 2025). Average time men spend playing online and social games per weekday in Japan from fiscal year 2015 to 2024 (in minutes) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/
Ministry of Internal Affairs and Communications (Japan). "Average time men spend playing online and social games per weekday in Japan from fiscal year 2015 to 2024 (in minutes)." Chart. June 27, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/
Ministry of Internal Affairs and Communications (Japan). (2025). Average time men spend playing online and social games per weekday in Japan from fiscal year 2015 to 2024 (in minutes). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/
Ministry of Internal Affairs and Communications (Japan). "Average Time Men Spend Playing Online and Social Games per Weekday in Japan from Fiscal Year 2015 to 2024 (in Minutes)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 27 Jun 2025, /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/
Ministry of Internal Affairs and Communications (Japan), Average time men spend playing online and social games per weekday in Japan from fiscal year 2015 to 2024 (in minutes) ÌÇÐÄÆÆ½â°æ, /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/ (last visited July 31, 2026)
Average time men spend playing online and social games per weekday in Japan from fiscal year 2015 to 2024 (in minutes) [Graph], Ministry of Internal Affairs and Communications (Japan), June 27, 2025. [Online]. Available: /statistics/1274312/japan-average-time-men-spent-online-and-social-games-per-weekday/