| Characteristic | Intrastate - direct effect | Intrastate - total impacts | Interstate - total impacts |
|---|---|---|---|
| California | 44,205 | 126,657 | 172,150 |
| Washington | 10,870 | 28,424 | 38,249 |
| Texas | 9,437 | 22,445 | 29,517 |
| New York | 5,730 | 13,291 | 17,360 |
| Florida | 4,306 | 10,388 | 13,669 |
| North Carolina | 2,849 | 6,854 | 9,023 |
| Illinois | 2,169 | 4,994 | 6,540 |
| Georgia | 1,802 | 4,289 | 5,632 |
| Massachusetts | 1,731 | 4,096 | 5,408 |
| Pennsylvania | 1,727 | 3,678 | 4,741 |
| Oregon | 1,560 | 3,433 | 4,441 |
| Maryland | 1,418 | 2,893 | 3,687 |
| Ohia | 1,280 | 2,545 | 3,220 |
| Colorado | 1,150 | 2,584 | 3,370 |
| Nevada | 1,031 | 2,280 | 2,949 |
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Sources
Release date
February 2024
Region
United States
Survey time period
2023
Supplementary notes
Intrastate impacts refer to firms in each state captured within the U.S. Video Game Industry database. Additionally, the impact effort estimates each state’s interstate impacts, or impacts captured within a state from the sales of its firms (from any sector) to the video game firms in the other states.
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