After recording steady growth between 2021 and 2024, the online gaming and video games segment in India amounted to *** billion rupees in 2025. It is projected to fall further to roughly ** billion rupees in 2026 and then recover slightly to around ** billion rupees by 2028, implying a compound annual decline rate of about ** percent between 2025 and 2028.
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EY. (March 27, 2026). Market size of the online gaming industry across India from 2011 to 2028, (in billion Indian rupees) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/795281/india-market-size-of-gaming-industry/
EY. "Market size of the online gaming industry across India from 2011 to 2028, (in billion Indian rupees)." Chart. March 27, 2026. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/795281/india-market-size-of-gaming-industry/
EY. (2026). Market size of the online gaming industry across India from 2011 to 2028, (in billion Indian rupees). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/795281/india-market-size-of-gaming-industry/
EY. "Market Size of The Online Gaming Industry across India from 2011 to 2028, (in Billion Indian Rupees)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 27 Mar 2026, /statistics/795281/india-market-size-of-gaming-industry/
EY, Market size of the online gaming industry across India from 2011 to 2028, (in billion Indian rupees) ÌÇÐÄÆÆ½â°æ, /statistics/795281/india-market-size-of-gaming-industry/ (last visited July 31, 2026)
Market size of the online gaming industry across India from 2011 to 2028, (in billion Indian rupees) [Graph], EY, March 27, 2026. [Online]. Available: /statistics/795281/india-market-size-of-gaming-industry/