The world of video gaming is very diverse, ranging from mobile gaming to PC gaming and console gaming. The hobby is popular among children and adults, with avid gamers spending a lot of money to get their hands on their favorite games. During a 2020 survey, it was found that consumer spending on gaming consoles increased by 16 percent in 2020.
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Nielsen. (October 13, 2020). Spending increase on video gaming worldwide in 2020, by category [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 20, 2026, from /statistics/1181455/spending-video-gaming-category/
Nielsen. "Spending increase on video gaming worldwide in 2020, by category." Chart. October 13, 2020. ÌÇÐÄÆÆ½â°æ. Accessed July 20, 2026. /statistics/1181455/spending-video-gaming-category/
Nielsen. (2020). Spending increase on video gaming worldwide in 2020, by category. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 20, 2026. /statistics/1181455/spending-video-gaming-category/
Nielsen. "Spending Increase on Video Gaming Worldwide in 2020, by Category." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 13 Oct 2020, /statistics/1181455/spending-video-gaming-category/
Nielsen, Spending increase on video gaming worldwide in 2020, by category ÌÇÐÄÆÆ½â°æ, /statistics/1181455/spending-video-gaming-category/ (last visited July 20, 2026)
Spending increase on video gaming worldwide in 2020, by category [Graph], Nielsen, October 13, 2020. [Online]. Available: /statistics/1181455/spending-video-gaming-category/