In 2021, sales revenue from micro-transactions in gaming (excluding games apps) amounted to around *** billion euros. The data at hand show sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021.
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game. (August 15, 2022). Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 26, 2026, from /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. "Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros)." Chart. August 15, 2022. ÌÇÐÄÆÆ½â°æ. Accessed July 26, 2026. /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. (2022). Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 26, 2026. /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game. "Sales Revenue from Virtual Goods/ Additional Content and Online/ Browser Games Subscriptions in Germany from 2013 to 2021 (in Million Euros)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 15 Aug 2022, /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/
game, Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) ÌÇÐÄÆÆ½â°æ, /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/ (last visited July 26, 2026)
Sales revenue from virtual goods/ additional content and online/ browser games subscriptions in Germany from 2013 to 2021 (in million euros) [Graph], game, August 15, 2022. [Online]. Available: /statistics/1113089/virtual-goods-online-browser-games-subscriptions-sales-revenue-germany/