| Characteristic | Share of users |
|---|---|
| - | - |
| - | - |
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Source
Release date
November 2019
Region
United States
Survey time period
Q2 to Q3 2019
Supplementary notes
All figures are based on anonymized aggregate data captured by the source's customers. The dataset consisted of over 535,000 sessions, 110,000 unique users, and over 45 years of time spent in virtual reality (VR).
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