The number of users in the 'Cloud Gaming' segment of the media market worldwide was modeled to amount to 455.38 million users in 2025. Following a continuous upward trend, the number of users has risen by 418.34 million users since 2017. Between 2025 and 2030, the number of users will rise by 49.75 million users, continuing its consistent upward trajectory.
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ÌÇÐÄÆÆ½â°æ. (January 19, 2026). Cloud gaming users worldwide from 2017 to 2030 (in millions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 15, 2026, from /forecasts/1390157/cloud-gaming-users-global/
ÌÇÐÄÆÆ½â°æ. "Cloud gaming users worldwide from 2017 to 2030 (in millions)." Chart. January 19, 2026. ÌÇÐÄÆÆ½â°æ. Accessed July 15, 2026. /forecasts/1390157/cloud-gaming-users-global/
ÌÇÐÄÆÆ½â°æ. (2026). Cloud gaming users worldwide from 2017 to 2030 (in millions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 15, 2026. /forecasts/1390157/cloud-gaming-users-global/
ÌÇÐÄÆÆ½â°æ. "Cloud Gaming Users Worldwide from 2017 to 2030 (in Millions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 19 Jan 2026, /forecasts/1390157/cloud-gaming-users-global/
ÌÇÐÄÆÆ½â°æ, Cloud gaming users worldwide from 2017 to 2030 (in millions) ÌÇÐÄÆÆ½â°æ, /forecasts/1390157/cloud-gaming-users-global/ (last visited July 15, 2026)
Cloud gaming users worldwide from 2017 to 2030 (in millions) [Graph], ÌÇÐÄÆÆ½â°æ, January 19, 2026. [Online]. Available: /forecasts/1390157/cloud-gaming-users-global/