Data provided by ÌÇÐÄÆÆ½â°æ Market ÌÇÐÄÆÆ½â°æ are estimates.
The VR Hardware market covers headsets and installed units that enable a consumer to dive into the virtual world. These can either be stand-alone units, which are headsets that deliver a video and sound experience, or tethered units. Top-selling headsets include Meta Quest and Oculus Rift. Tethered units, such as PS VR, have to be installed and connected to an external device, such as a PC or gaming console. The market is divided into VR standalone HMD (Head-mounted Display) and VR Tethered HMD. Smartphone equipment, i.e., any type of gadget for phones, is not included.
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VR hardware B2C market revenue worldwide 2017-2028, by segment
The indicator is forecast to experience significant growth in all segments in 2028. The trend observed from 2017 to 2028 remains consistent throughout the entire forecast period. There is a continuous increase in the indicator across all segments. Notably, the VR Standalone HMD segment achieves the highest value of billion U.S. dollars at 2028.
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ÌÇÐÄÆÆ½â°æ. (November 17, 2023). Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 21, 2026, from /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/
ÌÇÐÄÆÆ½â°æ. "Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars)." Chart. November 17, 2023. ÌÇÐÄÆÆ½â°æ. Accessed July 21, 2026. /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/
ÌÇÐÄÆÆ½â°æ. (2023). Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 21, 2026. /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/
ÌÇÐÄÆÆ½â°æ. "Virtual Reality (Vr) Hardware B2c Market Revenue Worldwide from 2017 to 2028, by Segment (in Billion U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 17 Nov 2023, /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/
ÌÇÐÄÆÆ½â°æ, Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/ (last visited July 21, 2026)
Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, November 17, 2023. [Online]. Available: /forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment/