In 2022, the revenue of the computer game segment in Iceland amounted to over 155 million Icelandic krónur, down from 354 million krónur in the previous year. The global COVID-19 outbreak lead to an increase in home entertainment spending, including video games. However, this trend normalized again after 2021.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
Statistics Iceland. (December 18, 2024). Computer games revenue in Iceland from 2008 to 2022 (in million ISK) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 22, 2026, from /statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. "Computer games revenue in Iceland from 2008 to 2022 (in million ISK)." Chart. December 18, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 22, 2026. /statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. (2024). Computer games revenue in Iceland from 2008 to 2022 (in million ISK). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 22, 2026. /statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. "Computer Games Revenue in Iceland from 2008 to 2022 (in Million Isk)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 18 Dec 2024, /statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland, Computer games revenue in Iceland from 2008 to 2022 (in million ISK) ÌÇÐÄÆÆ½â°æ, /statistics/978727/computer-games-revenue-in-iceland/ (last visited July 22, 2026)
Computer games revenue in Iceland from 2008 to 2022 (in million ISK) [Graph], Statistics Iceland, December 18, 2024. [Online]. Available: /statistics/978727/computer-games-revenue-in-iceland/