The statistic shows the results of a survey in the United States concerned with the most likely potential negative effects of virtual headsets, by age group. Some ** percent of the respondents between the ages of 14 and 19 years said that virtual reality headsets may cause motion sickness. The VR market is set to grow at a very fast rate in the following years, with the revenue from virtual reality products forecast to reach *** billion U.S. dollars in 2018.
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ÌÇÐÄÆÆ½â°æ. (June 30, 2015). Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?* [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 01, 2026, from /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/
ÌÇÐÄÆÆ½â°æ. "Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?*." Chart. June 30, 2015. ÌÇÐÄÆÆ½â°æ. Accessed August 01, 2026. /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/
ÌÇÐÄÆÆ½â°æ. (2015). Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?*. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 01, 2026. /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/
ÌÇÐÄÆÆ½â°æ. "Which of The following Negative Effects Are, in Your Opinion, Most Likely to Occur When Using Virtual Reality Headsets?*." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 30 Jun 2015, /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/
ÌÇÐÄÆÆ½â°æ, Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?* ÌÇÐÄÆÆ½â°æ, /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/ (last visited August 01, 2026)
Which of the following negative effects are, in your opinion, most likely to occur when using virtual reality headsets?* [Graph], ÌÇÐÄÆÆ½â°æ, June 30, 2015. [Online]. Available: /statistics/456923/virtual-headset-likely-negative-impacts-in-the-united-states-by-age-group/