The total number of active virtual reality (VR) users worldwide is forecast to be around *** million as of 2018, around ** million of these considering themselves to be hardcore gamers. Virtual reality technology is often used with some sort of optical headset device, with major VR hardware developers such as Sony, HTC, and Oculus combining to ship millions of these devices each year.
Augmented reality (AR) is a technology closely related to VR that uses devices to change the visual environment of users. Rather than completely immerse the user in a simulated environment like VR, AR superimposes computer generated elements on top of the user’s real-world environment, allowing for applications such as head-up displays and first-person GPS navigation. Forecasts suggest that the AR market alone could reach revenues in the hundreds of billions of U.S. dollars by 2025.
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Website (universe.byu.edu). (July 22, 2017). Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). "Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions)." Chart. July 22, 2017. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). (2017). Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu). "Forecast for The Number of Active Virtual Reality Users Worldwide from 2014 to 2018 (in Millions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 22 Jul 2017, /statistics/426469/active-virtual-reality-users-worldwide/
Website (universe.byu.edu), Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions) ÌÇÐÄÆÆ½â°æ, /statistics/426469/active-virtual-reality-users-worldwide/ (last visited July 23, 2026)
Forecast for the number of active virtual reality users worldwide from 2014 to 2018 (in millions) [Graph], Website (universe.byu.edu), July 22, 2017. [Online]. Available: /statistics/426469/active-virtual-reality-users-worldwide/