| Characteristic | Early Majority/KT&T | Early Adopters/Light Gamers | Innovators/Hardcore Gamers |
|---|---|---|---|
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
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Source
Release date
July 2014
Region
Worldwide
Survey time period
2014
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