
| Characteristic | Percent of apps | Percent of revenue |
|---|---|---|
| - | - | - |
| - | - | - |
| - | - | - |
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Sources
Release date
October 2016
Region
United States
Survey time period
January to September 2016
Special properties
Apple App Store and Google Play
Supplementary notes
Analysis was based on the top 100 media and entertainment non-gaming apps
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