This statistic presents the key figures of children's games in the United States in 2013. Children aged 6 to 12 generated * U.S. dollars in revenue for the gaming industry.
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Website (digitalkidssummit.com). (October 1, 2014). Key figures on children's gaming habits in the United States in 2013 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 03, 2026, from /statistics/1638958/children-s-games-in-the-united-states-key-figures/
Website (digitalkidssummit.com). "Key figures on children's gaming habits in the United States in 2013." Chart. October 1, 2014. ÌÇÐÄÆÆ½â°æ. Accessed August 03, 2026. /statistics/1638958/children-s-games-in-the-united-states-key-figures/
Website (digitalkidssummit.com). (2014). Key figures on children's gaming habits in the United States in 2013. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 03, 2026. /statistics/1638958/children-s-games-in-the-united-states-key-figures/
Website (digitalkidssummit.com). "Key Figures on Children's Gaming Habits in The United States in 2013." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 1 Oct 2014, /statistics/1638958/children-s-games-in-the-united-states-key-figures/
Website (digitalkidssummit.com), Key figures on children's gaming habits in the United States in 2013 ÌÇÐÄÆÆ½â°æ, /statistics/1638958/children-s-games-in-the-united-states-key-figures/ (last visited August 03, 2026)
Key figures on children's gaming habits in the United States in 2013 [Graph], Website (digitalkidssummit.com), October 1, 2014. [Online]. Available: /statistics/1638958/children-s-games-in-the-united-states-key-figures/