In 2024, South Korean video game holding company Krafton reported sales revenue of around *** trillion South Korean won. This represents an increase compared to the previous year. The company's most popular game, PUBG, was released in late 2017, helping revenue increase by around *** percent in the span of one year. Between 2014 and 2024, revenue increased by about percent.
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DART. (March 18, 2025). Sales revenue of Krafton Inc. from 2014 to 2024 (in billion South Korean won) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/1359977/krafton-sales-revenue/
DART. "Sales revenue of Krafton Inc. from 2014 to 2024 (in billion South Korean won)." Chart. March 18, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/1359977/krafton-sales-revenue/
DART. (2025). Sales revenue of Krafton Inc. from 2014 to 2024 (in billion South Korean won). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/1359977/krafton-sales-revenue/
DART. "Sales Revenue of Krafton Inc. from 2014 to 2024 (in Billion South Korean Won)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 18 Mar 2025, /statistics/1359977/krafton-sales-revenue/
DART, Sales revenue of Krafton Inc. from 2014 to 2024 (in billion South Korean won) ÌÇÐÄÆÆ½â°æ, /statistics/1359977/krafton-sales-revenue/ (last visited July 23, 2026)
Sales revenue of Krafton Inc. from 2014 to 2024 (in billion South Korean won) [Graph], DART, March 18, 2025. [Online]. Available: /statistics/1359977/krafton-sales-revenue/