| Characteristic | eSports physical merchandise | eSports digital merchandise | Premium content passes |
|---|---|---|---|
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
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Source
Release date
September 2020
Region
Italy
Survey time period
May-June 2020
Number of respondents
10,175 respondents
Age group
18-45 years
Method of interview
Computer-assisted web interviews (CAWI)
Supplementary notes
The source adds the following information:
eSports Physical Merchandise: Includes apparel and/or accessories related to
eSports teams, tournaments and leagues.
eSports Digital Merchandise: Includes skins, stickers, banners and other digital
goods that often exist within games.
Premium Content Passes: All paywalled OTT (Over The Top) viewing content
related to eSports.
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