This statistic presents the percentage of French people who consumed video games on the Internet between 2011 and 2018. The consumption of this type of dematerialized goods has been steadily increasing over the years, except for October 2013 when it dropped by percentage points. In January 2018, more than **** of the respondents consumed online video games.
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Hadopi. (October 17, 2018). Overall consumption of online video games in France between 2011 and 2018 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 29, 2026, from /statistics/1011510/consumption-online-video-games-france/
Hadopi. "Overall consumption of online video games in France between 2011 and 2018." Chart. October 17, 2018. ÌÇÐÄÆÆ½â°æ. Accessed July 29, 2026. /statistics/1011510/consumption-online-video-games-france/
Hadopi. (2018). Overall consumption of online video games in France between 2011 and 2018. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 29, 2026. /statistics/1011510/consumption-online-video-games-france/
Hadopi. "Overall Consumption of Online Video Games in France between 2011 and 2018." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 17 Oct 2018, /statistics/1011510/consumption-online-video-games-france/
Hadopi, Overall consumption of online video games in France between 2011 and 2018 ÌÇÐÄÆÆ½â°æ, /statistics/1011510/consumption-online-video-games-france/ (last visited July 29, 2026)
Overall consumption of online video games in France between 2011 and 2018 [Graph], Hadopi, October 17, 2018. [Online]. Available: /statistics/1011510/consumption-online-video-games-france/