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Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars)
Video game market revenue worldwide 2017-2030, by region
In 2024, Asia ranked first by revenue in the 'Games' segment of the media market among the 6 regions presented in the ranking. Asia's revenue amounted to **** U.S. dollars, while North America and Europe, the second and third regions, had records amounting to **** U.S. dollars and *** U.S. dollars, respectively.
Further information about the methodology, more market segments, and metrics can be found on the dedicated Market ÌÇÐÄÆÆ½â°æ page on Games.
Further information about the methodology, more market segments, and metrics can be found on the dedicated Market ÌÇÐÄÆÆ½â°æ page on Games.
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Other statistics that may interest you Bandai Namco
Market overview
7
- Premium Statistic Toy companies revenue worldwide 2024
- Premium Statistic Value of the leading global toy brands 2024
- Premium Statistic Revenue in the toys & games segment worldwide 2018-2030
- Premium Statistic Revenue in the toys & games segment worldwide 2018-2029, by country
- Premium Statistic Video game market revenue worldwide 2017-2031
- Premium Statistic Video game market revenue worldwide 2017-2030, by region
- Premium Statistic Number of mobile game users in Asia 2017-2030
Financial performance
6
- Premium Statistic Bandai Namco net sales 2006-2025
- Premium Statistic Revenue of Bandai Namco by geographic region 2011-2026
- Premium Statistic Net sales of Bandai Namco by segment worldwide 2023-2026
- Basic Statistic Bandai Namco gross profit 2006-2025
- Premium Statistic BANDAI NAMCO Holdings Inc. operating profit 2020-2024
- Premium Statistic Advertising costs of Bandai Namco worldwide 2017-2024
Segments & markets
8
- Premium Statistic Bandai Namco's net sales in the toy and hobby segment FY 2019-2026
- Premium Statistic Bandai Namco annual video game sales 2017-2025
- Basic Statistic Bandai Namco annual video game unit sales 2017-2025
- Premium Statistic Net sales of Bandai Namco Amusement FY 2017-2025
- Premium Statistic Bandai Namco's share of the capsule toy market in Japan FY 2016-2025
- Premium Statistic Bandai Namco's share of the plastic character model market in Japan FY 2016-2025
- Premium Statistic Bandai Namco's share of the digital card game market in Japan FY 2016-2024
- Premium Statistic Bandai Namco's share of the card game market in Japan FY 2016-2024
Top competitors
8
- Basic Statistic Global revenue of toy manufacturer Mattel 2006-2025
- Basic Statistic Sales of Mattel worldwide 2018-2025, by region
- Basic Statistic LEGO Group revenue 2003-2025
- Basic Statistic LEGO Group net sales 2017-2025, by region
- Basic Statistic Revenue of Hasbro 2006-2025
- Basic Statistic International versus U.S. sales of Hasbro from 2019 to 2025
- Premium Statistic Nintendo revenue FY 2008-2026
- Basic Statistic Nintendo net revenue FY 2019-2025, by region
Intellectual properties & products
5
- Premium Statistic Major IP sales of Bandai Namco worldwide 2024, by brand
- Premium Statistic Bandai's cumulative shipment volume of major toy series Japan 2025
- Premium Statistic Bandai Namco's sales of toy and hobby business IPs in Japan FY 2025
- Basic Statistic Elden Ring cumulative units sold worldwide 2025
- Basic Statistic Code Vein lifetime series unit sales 2020-2023
Further Content: You might find this interesting as well
ÌÇÐÄÆÆ½â°æ. (September 1, 2025). Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 28, 2026, from /forecasts/1538105/global-gaming-market-by-region/
ÌÇÐÄÆÆ½â°æ. "Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars)." Chart. September 1, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 28, 2026. /forecasts/1538105/global-gaming-market-by-region/
ÌÇÐÄÆÆ½â°æ. (2025). Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 28, 2026. /forecasts/1538105/global-gaming-market-by-region/
ÌÇÐÄÆÆ½â°æ. "Video Game Market Revenue Worldwide from 2017 to 2030, by Selected Region (in Billion U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 1 Sep 2025, /forecasts/1538105/global-gaming-market-by-region/
ÌÇÐÄÆÆ½â°æ, Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1538105/global-gaming-market-by-region/ (last visited July 28, 2026)
Video game market revenue worldwide from 2017 to 2030, by selected region (in billion U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, September 1, 2025. [Online]. Available: /forecasts/1538105/global-gaming-market-by-region/
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