Data provided by ÌÇÐÄÆÆ½â°æ Market ÌÇÐÄÆÆ½â°æ are estimates.
Definition:
The gaming hardware market encompasses various physical components and peripherals tailored to enhance the gaming experience. These hardware elements are meticulously designed to cater to the demanding requirements of modern video games, providing players with smoother gameplay, enhanced visual fidelity, and immersive interactions.
Structure:
The market has three different parts, namely, Gaming PCs and Laptops, which focuses on revenues coming solely from gaming products. Additionally, the market includes Gaming Consoles, where all revenues from gaming consoles are included. Lastly, Gaming Accessories included all revenues from different components, for instance gaming graphics cards or processors.
Additional information:
The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through consumer spending. Market numbers for Gaming Consoles are also featured in the Consumer Market ÌÇÐÄÆÆ½â°æ, as well as data on PCs, laptops, keyboards, headphones, and speakers. Key players in the market are companies, such as Nvidia, Alienware or Nintendo. For more information on the data displayed, use the info button right next to the boxes.
Citation formats
Revenue of the gaming PCs and laptops market globally 2018-2029
In 2024, gaming laptop revenues were estimated at over ** billion U.S. dollars worldwide, an increase compared to the previous year. Gaming PC revenues trailed behind laptops, with estimated revenues of over ** billion U.S. dollars. Overall, gaming laptop revenues have generally been higher than those of gaming PCs, with the market expected to reach over ** billion U.S. dollars in 2029. The higher market size for gaming laptops is reflected in the average price per revenue (ARPU) as the ARPU for gaming PCs globally has been consistently higher than that of gaming laptops.
GPU market reigns supreme in PC gaming
Customization is at the heart of PC gaming. Gamers often assemble their own gaming PCs to align with their unique needs and preferences, fueling a multi-billion-dollar booming market. GPUs and CPUs, the backbone of any gaming system, traditionally held the highest market shares in the gaming hardware industry with estimated revenues of ** billion and ** billion U.S. dollars in 2024, respectively. In the same year, the ARPU for CPUs reached *** U.S. dollars, surpassing the ARPU for GPUs, which hovered around *** U.S. dollars.
Western Europe and China in the lead
When it came to regional breakdowns, Western Europe was set to generate the highest PC gaming hardware revenues globally, reaching **** billion U.S. dollars in 2024. Simultaneously, the Eastern Europe / MENA regions boasted a substantial market size of over ** billion U.S. dollars. Notably, China stood out with impressive PC gaming hardware revenues alone, totaling **** billion U.S. dollars during the same year.
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ÌÇÐÄÆÆ½â°æ. (April 23, 2024). Revenue of the gaming PCs and laptops market worldwide from 2018 to 2029 (in billion U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 25, 2026, from /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/
ÌÇÐÄÆÆ½â°æ. "Revenue of the gaming PCs and laptops market worldwide from 2018 to 2029 (in billion U.S. dollars)." Chart. April 23, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 25, 2026. /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/
ÌÇÐÄÆÆ½â°æ. (2024). Revenue of the gaming PCs and laptops market worldwide from 2018 to 2029 (in billion U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 25, 2026. /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/
ÌÇÐÄÆÆ½â°æ. "Revenue of The Gaming Pcs and Laptops Market Worldwide from 2018 to 2029 (in Billion U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 23 Apr 2024, /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/
ÌÇÐÄÆÆ½â°æ, Revenue of the gaming PCs and laptops market worldwide from 2018 to 2029 (in billion U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/ (last visited July 25, 2026)
Revenue of the gaming PCs and laptops market worldwide from 2018 to 2029 (in billion U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, April 23, 2024. [Online]. Available: /forecasts/1463122/gaming-pcs-laptops-market-size-worldwide/