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Market ÌÇÐÄÆÆ½â°æ report

Gaming equipment refers to the hardware and accessories used for playing video games. This includes devices such as gaming consoles and VR (virtual reality) headsets. The market is predicted to amount to US$38.3 billion by 2029, up from US$32.9 billion in 2023.
What's included?
Gaming equipment refers to the hardware and accessories used for playing video games. This includes devices such as gaming consoles and VR (virtual reality) headsets. The market has been dominated by three companies for decades thanks to their gaming consoles, namely the PlayStation from Sony, the X-Box from Microsoft and the Nintendo. Within the fast-paced technological environment there is a new threat to these key players on the market, which is the possibility of virtual reality (VR) and augmented reality (AR) gaming equipment rising in popularity. In this area huge companies from "Big Tech" like Meta, Google and Samsung are all involved in VR and AR activities. The market is predicted to amount to US$38.3 billion by 2029, up from US$32.9 billion in 2023. This report is part of Consumer Market Insight reports.
Overview
Market numbers
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