The statistic depicts the average session time of virtual reality/augmented reality devices in the United States as of 2018. Users of Sony PlayStation VR spent 49 minutes on average in each VR session, according to the survey.
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ÌÇÐÄÆÆ½â°æ. (April 24, 2018). Virtual reality and augmented reality (VR and AR) devices average session time in the United States as of 2018 (in minutes) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 22, 2026, from /statistics/831819/us-virtual-augmented-reality-device-average-session-time/
ÌÇÐÄÆÆ½â°æ. "Virtual reality and augmented reality (VR and AR) devices average session time in the United States as of 2018 (in minutes)." Chart. April 24, 2018. ÌÇÐÄÆÆ½â°æ. Accessed July 22, 2026. /statistics/831819/us-virtual-augmented-reality-device-average-session-time/
ÌÇÐÄÆÆ½â°æ. (2018). Virtual reality and augmented reality (VR and AR) devices average session time in the United States as of 2018 (in minutes). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 22, 2026. /statistics/831819/us-virtual-augmented-reality-device-average-session-time/
ÌÇÐÄÆÆ½â°æ. "Virtual Reality and Augmented Reality (Vr and Ar) Devices Average Session Time in The United States as of 2018 (in Minutes)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 24 Apr 2018, /statistics/831819/us-virtual-augmented-reality-device-average-session-time/
ÌÇÐÄÆÆ½â°æ, Virtual reality and augmented reality (VR and AR) devices average session time in the United States as of 2018 (in minutes) ÌÇÐÄÆÆ½â°æ, /statistics/831819/us-virtual-augmented-reality-device-average-session-time/ (last visited July 22, 2026)
Virtual reality and augmented reality (VR and AR) devices average session time in the United States as of 2018 (in minutes) [Graph], ÌÇÐÄÆÆ½â°æ, April 24, 2018. [Online]. Available: /statistics/831819/us-virtual-augmented-reality-device-average-session-time/