This statistic displays the sales revenue of the online gaming market in South Korea in 2015 and 2016 with estimates to 2019. It was predicted that the online game sales in South Korea would amount to around **** trillion South Korean won by 2019.
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Korea Creative Content Agency. (December 14, 2017). Sales revenue of the online gaming market in South Korea from 2015 to 2019 (in billion South Korean won) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 04, 2026, from /statistics/827693/south-korea-online-game-market-sales-revenue/
Korea Creative Content Agency. "Sales revenue of the online gaming market in South Korea from 2015 to 2019 (in billion South Korean won)." Chart. December 14, 2017. ÌÇÐÄÆÆ½â°æ. Accessed August 04, 2026. /statistics/827693/south-korea-online-game-market-sales-revenue/
Korea Creative Content Agency. (2017). Sales revenue of the online gaming market in South Korea from 2015 to 2019 (in billion South Korean won). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 04, 2026. /statistics/827693/south-korea-online-game-market-sales-revenue/
Korea Creative Content Agency. "Sales Revenue of The Online Gaming Market in South Korea from 2015 to 2019 (in Billion South Korean Won)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 14 Dec 2017, /statistics/827693/south-korea-online-game-market-sales-revenue/
Korea Creative Content Agency, Sales revenue of the online gaming market in South Korea from 2015 to 2019 (in billion South Korean won) ÌÇÐÄÆÆ½â°æ, /statistics/827693/south-korea-online-game-market-sales-revenue/ (last visited August 04, 2026)
Sales revenue of the online gaming market in South Korea from 2015 to 2019 (in billion South Korean won) [Graph], Korea Creative Content Agency, December 14, 2017. [Online]. Available: /statistics/827693/south-korea-online-game-market-sales-revenue/