The statistic shows a forecast for the revenue from virtual reality input systems worldwide from 2015 to 2018. For 2017, revenue from virtual reality input systems is forecast to reach 553 million U.S. dollars.
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KZero. (July 14, 2014). Virtual reality input systems revenue worldwide from 2015 to 2018 (in million U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 24, 2026, from /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/
KZero. "Virtual reality input systems revenue worldwide from 2015 to 2018 (in million U.S. dollars)." Chart. July 14, 2014. ÌÇÐÄÆÆ½â°æ. Accessed July 24, 2026. /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/
KZero. (2014). Virtual reality input systems revenue worldwide from 2015 to 2018 (in million U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 24, 2026. /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/
KZero. "Virtual Reality Input Systems Revenue Worldwide from 2015 to 2018 (in Million U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 14 Jul 2014, /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/
KZero, Virtual reality input systems revenue worldwide from 2015 to 2018 (in million U.S. dollars) ÌÇÐÄÆÆ½â°æ, /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/ (last visited July 24, 2026)
Virtual reality input systems revenue worldwide from 2015 to 2018 (in million U.S. dollars) [Graph], KZero, July 14, 2014. [Online]. Available: /statistics/426505/virtual-realiy-input-systems-sales-revenue-worldwide/