This statistic gives information on the estimated social and mobile gaming revenues in 2012, by market segment. According to forecasts, social gaming revenue is expected to amount to * billion U.S. dollars.
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Crowdpark. (August 3, 2012). Estimated social and mobile gaming revenues in 2012, by market segment (in billion U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/
Crowdpark. "Estimated social and mobile gaming revenues in 2012, by market segment (in billion U.S. dollars)." Chart. August 3, 2012. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/
Crowdpark. (2012). Estimated social and mobile gaming revenues in 2012, by market segment (in billion U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/
Crowdpark. "Estimated Social and Mobile Gaming Revenues in 2012, by Market Segment (in Billion U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 3 Aug 2012, /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/
Crowdpark, Estimated social and mobile gaming revenues in 2012, by market segment (in billion U.S. dollars) ÌÇÐÄÆÆ½â°æ, /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/ (last visited July 31, 2026)
Estimated social and mobile gaming revenues in 2012, by market segment (in billion U.S. dollars) [Graph], Crowdpark, August 3, 2012. [Online]. Available: /statistics/248679/estimated-social-and-mobile-gaming-revenues-by-market-segment/