In 2024, South Korean video game holding company Krafton derived around *** trillion South Korean won in sales revenue from its mobile games. This made it the company's most successful business sector in terms of sales. Between 2016 and 2024, mobile games revenue increased by about ** percent, up from roughly *** million won.
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Krafton. (February 11, 2025). Sales revenue derived from mobile games by Krafton Inc. from 2016 to 2024 (in billion South Korean won) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 28, 2026, from /statistics/1362194/krafton-mobile-games-sales-revenue/
Krafton. "Sales revenue derived from mobile games by Krafton Inc. from 2016 to 2024 (in billion South Korean won)." Chart. February 11, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 28, 2026. /statistics/1362194/krafton-mobile-games-sales-revenue/
Krafton. (2025). Sales revenue derived from mobile games by Krafton Inc. from 2016 to 2024 (in billion South Korean won). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 28, 2026. /statistics/1362194/krafton-mobile-games-sales-revenue/
Krafton. "Sales Revenue Derived from Mobile Games by Krafton Inc. from 2016 to 2024 (in Billion South Korean Won)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 11 Feb 2025, /statistics/1362194/krafton-mobile-games-sales-revenue/
Krafton, Sales revenue derived from mobile games by Krafton Inc. from 2016 to 2024 (in billion South Korean won) ÌÇÐÄÆÆ½â°æ, /statistics/1362194/krafton-mobile-games-sales-revenue/ (last visited July 28, 2026)
Sales revenue derived from mobile games by Krafton Inc. from 2016 to 2024 (in billion South Korean won) [Graph], Krafton, February 11, 2025. [Online]. Available: /statistics/1362194/krafton-mobile-games-sales-revenue/