The online gaming platform Steam was first released by the Valve Corporation in 2003. What started off as a small platform for Valve to provide updates to its games has turned into the largest computer gaming platform in the world. In 2025 so far, Steam reached a peak of over 13.2 million concurrent in-game users, the highest recorded figure ever.
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VG ÌÇÐÄÆÆ½â°æ. (June 24, 2025). Number of peak concurrent in-game Steam users from 2018 to 2025 YTD (in millions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 15, 2026, from /statistics/1242266/number-stream-users-ingame/
VG ÌÇÐÄÆÆ½â°æ. "Number of peak concurrent in-game Steam users from 2018 to 2025 YTD (in millions)." Chart. June 24, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 15, 2026. /statistics/1242266/number-stream-users-ingame/
VG ÌÇÐÄÆÆ½â°æ. (2025). Number of peak concurrent in-game Steam users from 2018 to 2025 YTD (in millions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 15, 2026. /statistics/1242266/number-stream-users-ingame/
VG ÌÇÐÄÆÆ½â°æ. "Number of Peak Concurrent In-game Steam Users from 2018 to 2025 Ytd (in Millions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 24 Jun 2025, /statistics/1242266/number-stream-users-ingame/
VG ÌÇÐÄÆÆ½â°æ, Number of peak concurrent in-game Steam users from 2018 to 2025 YTD (in millions) ÌÇÐÄÆÆ½â°æ, /statistics/1242266/number-stream-users-ingame/ (last visited July 15, 2026)
Number of peak concurrent in-game Steam users from 2018 to 2025 YTD (in millions) [Graph], VG ÌÇÐÄÆÆ½â°æ, June 24, 2025. [Online]. Available: /statistics/1242266/number-stream-users-ingame/