The revenue in the 'Streaming' segment of the esports market in Indonesia was modeled to amount to ** U.S. dollars in 2025. Following a continuous upward trend, the revenue has risen by ** U.S. dollars since 2017. Between 2025 and 2031, the revenue will rise by ** U.S. dollars, continuing its consistent upward trajectory.
Further information about the methodology, more market segments, and metrics can be found on the dedicated Market ÌÇÐÄÆÆ½â°æ page on Streaming.
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ÌÇÐÄÆÆ½â°æ. (January 19, 2026). Revenue of the e-sports streaming industry in Indonesia from 2017 to 2031 (in 1,000 U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 25, 2026, from /forecasts/1372047/indonesia-esports-revenue-from-streaming/
ÌÇÐÄÆÆ½â°æ. "Revenue of the e-sports streaming industry in Indonesia from 2017 to 2031 (in 1,000 U.S. dollars)." Chart. January 19, 2026. ÌÇÐÄÆÆ½â°æ. Accessed July 25, 2026. /forecasts/1372047/indonesia-esports-revenue-from-streaming/
ÌÇÐÄÆÆ½â°æ. (2026). Revenue of the e-sports streaming industry in Indonesia from 2017 to 2031 (in 1,000 U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 25, 2026. /forecasts/1372047/indonesia-esports-revenue-from-streaming/
ÌÇÐÄÆÆ½â°æ. "Revenue of The E-sports Streaming Industry in Indonesia from 2017 to 2031 (in 1,000 U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 19 Jan 2026, /forecasts/1372047/indonesia-esports-revenue-from-streaming/
ÌÇÐÄÆÆ½â°æ, Revenue of the e-sports streaming industry in Indonesia from 2017 to 2031 (in 1,000 U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1372047/indonesia-esports-revenue-from-streaming/ (last visited July 25, 2026)
Revenue of the e-sports streaming industry in Indonesia from 2017 to 2031 (in 1,000 U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, January 19, 2026. [Online]. Available: /forecasts/1372047/indonesia-esports-revenue-from-streaming/