Data provided by ÌÇÐÄÆÆ½â°æ Market ÌÇÐÄÆÆ½â°æ are estimates.
Digital Media is defined as audiovisual media contents and applications that are distributed directly over the internet. This includes digital video contents (e.g. movies, series and TV shows), digital music provided as download or internet-stream as well as digital games for different devices and electronically published content such as eBooks, eMagazines or ePapers.
Citation formats
Number of video game users in Asia 2019-2027, by segment
Over the last two observations, the number of users is forecast to significantly increase in all segments. Particularly striking is the exceptionally strong increase of the segment Video Games towards the end of the forecast period. The value amounting to **** million users stands out significantly from the average changes, which are estimated at **** million users.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Use ÌÇÐÄÆÆ½â°æ now:
unlimited access to all content
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
ÌÇÐÄÆÆ½â°æ. (January 3, 2024). Amount of video games users in Asia from 2019 to 2027, by segment (in million users) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 20, 2026, from /forecasts/1243637/number-user-video-games-segment-asia/
ÌÇÐÄÆÆ½â°æ. "Amount of video games users in Asia from 2019 to 2027, by segment (in million users)." Chart. January 3, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 20, 2026. /forecasts/1243637/number-user-video-games-segment-asia/
ÌÇÐÄÆÆ½â°æ. (2024). Amount of video games users in Asia from 2019 to 2027, by segment (in million users). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 20, 2026. /forecasts/1243637/number-user-video-games-segment-asia/
ÌÇÐÄÆÆ½â°æ. "Amount of Video Games Users in Asia from 2019 to 2027, by Segment (in Million Users)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 3 Jan 2024, /forecasts/1243637/number-user-video-games-segment-asia/
ÌÇÐÄÆÆ½â°æ, Amount of video games users in Asia from 2019 to 2027, by segment (in million users) ÌÇÐÄÆÆ½â°æ, /forecasts/1243637/number-user-video-games-segment-asia/ (last visited July 20, 2026)
Amount of video games users in Asia from 2019 to 2027, by segment (in million users) [Graph], ÌÇÐÄÆÆ½â°æ, January 3, 2024. [Online]. Available: /forecasts/1243637/number-user-video-games-segment-asia/