The digital contents business segment of Marvelous Inc. accounted for sales of about **** billion Japanese yen in fiscal year 2025, making it the largest segment of the company ahead of the online game business. The Japanese video game and anime company was founded in 1997 and is headquartered in Tokyo.
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Marvelous. (May 9, 2025). Sales of Marvelous Inc. in fiscal year 2025, by segment (in billion Japanese yen) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 15, 2026, from /statistics/1284726/marvelous-sales-by-segment/
Marvelous. "Sales of Marvelous Inc. in fiscal year 2025, by segment (in billion Japanese yen)." Chart. May 9, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 15, 2026. /statistics/1284726/marvelous-sales-by-segment/
Marvelous. (2025). Sales of Marvelous Inc. in fiscal year 2025, by segment (in billion Japanese yen). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 15, 2026. /statistics/1284726/marvelous-sales-by-segment/
Marvelous. "Sales of Marvelous Inc. in Fiscal Year 2025, by Segment (in Billion Japanese Yen)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 9 May 2025, /statistics/1284726/marvelous-sales-by-segment/
Marvelous, Sales of Marvelous Inc. in fiscal year 2025, by segment (in billion Japanese yen) ÌÇÐÄÆÆ½â°æ, /statistics/1284726/marvelous-sales-by-segment/ (last visited July 15, 2026)
Sales of Marvelous Inc. in fiscal year 2025, by segment (in billion Japanese yen) [Graph], Marvelous, May 9, 2025. [Online]. Available: /statistics/1284726/marvelous-sales-by-segment/