In a survey of online gaming by in January 2025, ** percent of Malaysian respondents aged between 16 and 24 years old stated that they purchased in-game purchases because the price was reasonable. The same survey found that a large portion of Malaysian gamers played online games daily.
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Rakuten Insight. (March 27, 2025). Leading reasons for making in-game purchases among gamers in Malaysia as of January 2025, by age group [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 28, 2026, from /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. "Leading reasons for making in-game purchases among gamers in Malaysia as of January 2025, by age group." Chart. March 27, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 28, 2026. /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. (2025). Leading reasons for making in-game purchases among gamers in Malaysia as of January 2025, by age group. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 28, 2026. /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight. "Leading Reasons for Making In-game Purchases among Gamers in Malaysia as of January 2025, by Age Group." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 27 Mar 2025, /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/
Rakuten Insight, Leading reasons for making in-game purchases among gamers in Malaysia as of January 2025, by age group ÌÇÐÄÆÆ½â°æ, /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/ (last visited July 28, 2026)
Leading reasons for making in-game purchases among gamers in Malaysia as of January 2025, by age group [Graph], Rakuten Insight, March 27, 2025. [Online]. Available: /statistics/1119129/malaysia-reasons-for-making-in-game-purchases-by-age-group/