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Video game franchises

Call of Duty brand profile in the U.S.

Released in 2003 for the first time, the Call of Duy gaming franchise is now recognized by almost 90 percent of U.S. respondents who play video game franchises. Around 47 percent of the surveyed gamers had played COD in the past 12 months before our survey.
The FPS game has a 49 percent usage score among Gen Z video game franchise users. Around 45 percent of Millennial respondents have noticed COD on social media or in advertising, and only 10 percent of Gen X respondents are unaware of the Call of Duty brand.

Brand KPI profile

The numbers Mason, what do they mean!

One of the best-selling video game franchises worldwide, Call of Duty is recognized by 87 percent of franchise gamers in the United States. Almost half of them have played Activision’s FPS video game during the past 2 years, and around 43 percent had noticed the FPS brand on social media or in advertising during the past 3 months before our survey.

The numbers Mason, what do they mean!. Chart with 1 data series and 4 categories. This table contains the same data as the chart above in a format accessible to screen readers.
Category
Awareness 87.0%
Popularity 52.0%
Gamership 47.0%
Buzz 43.0%
Generations

The call of duty might go unheard by older generations

Our side-by-side comparison of brand KPIs for Call of Duty among gamer generations shows that the FPS video game franchise has the most potential of growth among Baby Boomers – if they dare immerse into the fast-paced action. The oldest generation in our survey scores the lowest in all the brand KPIs, including brand awareness, brand popularity, and media buzz. Meanwhile, around 50 percent of Millennial video game franchise users have played CoD in the past 2 years, and almost half of Gen Z respondents had noticed it on social media or in advertising in the 3 months prior to our exclusive survey.

The call of duty might go unheard by older generations. Chart with 5 data series and 4 categories. This table contains the same data as the chart above in a format accessible to screen readers.
Category Total IGen / Gen Z (1995-2012) Millennials / Generation Y (1980-1994) Generation X (Baby Bust) (1965-1979) Baby Boomer (1946-1964)
Awareness 87.0% 88.0% 86.0% 90.0% 79.0%
Popularity 52.0% 59.0% 53.0% 51.0% 32.0%
Gamership 47.0% 49.0% 50.0% 44.0% 31.0%
Buzz 43.0% 48.0% 45.0% 38.0% 23.0%
Life values

Call of Duty is a call of success

Let’s look at what’s most important in life, for Call of Duty players. As can be seen, CoD gamers put more emphasis on success (51 %) as compared to the ones who do not use COD (36 %). And while 43 % of Call of Duty non-players put value on safety and security, this life aspect is important to just 35 % of the FPS franchise’s users.

Call of Duty is a call of success. Chart with 3 data series and 10 categories. This table contains the same data as the chart above in a format accessible to screen readers.
Category Total Call of Duty player Non-player
A happy relationship 44.0% 40.0% 46.0%
An honest and respectable life 42.0% 36.0% 46.0%
To be successful 41.0% 51.0% 36.0%
Safety and security 40.0% 35.0% 43.0%
Making my own decisions 32.0% 29.0% 33.0%
Having a good time 29.0% 32.0% 28.0%
Learning new things 27.0% 28.0% 26.0%
Advancing my career 16.0% 21.0% 14.0%
Traditions 14.0% 14.0% 14.0%
Social justice 14.0% 13.0% 15.0%
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