In 2025, the average revenue per user in the 'Mobile Games' segment of the media market in Serbia was modeled to stand at U.S. dollars. Between 2017 and 2025, the figure dropped by **** U.S. dollars, though the decline followed an uneven course rather than a steady trajectory. The forecast shows the average revenue per user will steadily grow by **** U.S. dollars from 2025 to 2030.
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ÌÇÐÄÆÆ½â°æ. (January 19, 2026). Estimated average revenue per user in mobile gaming in Serbia from 2017 to 2030 (in U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 02, 2026, from /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/
ÌÇÐÄÆÆ½â°æ. "Estimated average revenue per user in mobile gaming in Serbia from 2017 to 2030 (in U.S. dollars)." Chart. January 19, 2026. ÌÇÐÄÆÆ½â°æ. Accessed August 02, 2026. /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/
ÌÇÐÄÆÆ½â°æ. (2026). Estimated average revenue per user in mobile gaming in Serbia from 2017 to 2030 (in U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 02, 2026. /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/
ÌÇÐÄÆÆ½â°æ. "Estimated Average Revenue per User in Mobile Gaming in Serbia from 2017 to 2030 (in U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 19 Jan 2026, /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/
ÌÇÐÄÆÆ½â°æ, Estimated average revenue per user in mobile gaming in Serbia from 2017 to 2030 (in U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/ (last visited August 02, 2026)
Estimated average revenue per user in mobile gaming in Serbia from 2017 to 2030 (in U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, January 19, 2026. [Online]. Available: /forecasts/1435450/average-revenue-per-unit-arpu-mobile-games-video-games-market-serbia/