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Entertainment Industries

Are You Not Entertained?

The global video game industry is meeting in San Francisco this week for the annual , a marquee event for gaming professionals. According to the GDC’s organizing body, the event brings together 28,000 people to discuss the future of an industry that is still underestimated by many.

As the following chart illustrates, gaming has grown into much more than a pastime for moody teenagers unwilling to get out of the house. In fact, video games are now the biggest entertainment industry in the United States based on consumer spending. According to the , Americans spent $35.8 billion on video game content (i.e. software, in-game purchases and subscription), which is more than three times of what they spent on music or movie tickets.

Description

This chart shows entertainment industry revenue in the United States in 2018, by segment.

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Annual revenue of the U.S. video game industry 2016-2025, by segment
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Revenue of the U.S. video game industry 2017-2025
Biggest video game industry acquisitions 2025
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Monthly revenue of the U.S. video game industry 2017-2026, by segment
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Video game industry turnover in Finland 2008-2024
Number of employees in the video game industry in Germany 2015-2025

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